Spider-Man Game

I had an idea for a Spider-Man game, wanted to write it down.

The games focus will be on the player trying to balance the duel identities of Peter Parker and Spider-Man

Peter Parker has college, rent, his aunts medical bills, and a social life.

Spider-Man has a responsibility to protect the city from gangs, villains, and has interactions with other superheros.

As Spider-Man/Peter Parker the player will have some basic economic needs, food, shelter, and supplies he needs as Spider-Man

Web fluid costs a money, his costumes cost money and take time to sow.

Neglecting Peter Parker causes grades and relationships to suffer, also if Peter Parker doesn't have enough money for rent, he'll have to move back in with his aunt.

Neglecting Spider-Man causes crime to increase, villains rampage the streets, and begins to affect Peter and those around him.

Spider-Man
I really liked the game-play mechanics of Web of Shadows, so something along those basic lines.

I think there should be two basic combat modes for Spider-Man, one is "friendly" where Spider-Man is purposefully pulling his punches to avoid killing people.

And a "proportionate" mode where Spider-Man isn't holding back anymore, can lift a lot more, and is generally trying his hardest to win.

There is also a third "radioactive" mode which only activates when Spider-Man is really pissed off, the player can accomplish truly incredible feats when this happens.

Spider-Man should be able to make alterations and improvements to his suit, limited by his money of course.

Daily Bugle
The Daily Bugle provides a means for the player to make money while playing as Spider-Man.

Pictures of certain characters will depreciate in value after each sale.

For example the players can take pictures of themselves as Spider-Man but after a while they'll either be worth very little, or Jameson will reject them.

Camera can be upgraded for higher quality photos.

Player can choose to become a full time photographer, at the sacrifice of Peter's science major.